DUNGEON ESCAPE
2D Platform Game - Implemented in Java
Developed a Java-based game project leveraging agile project management practices for iterative development. Designed and implemented configurable game levels using JSON, enabling dynamic gameplay adjustments. Built an interactive user interface (UI) for seamless player interaction, integrated realistic physics for immersive mechanics, and implemented core game logic to support functionality. The project showcased expertise in software design, collaborative workflows, and the application of physics-based systems in game development.
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